As an introduction to the unit we were taught multiple terms and their uses when it comes to 3D modelling. Such as what vertices, sides, faces and ngons are, and then learnt about a variety of texture maps, like diffuse maps, normal maps, bitmaps and displacement maps.
We then attempted to create a 3D model of the Pokemon, Weedle.
For our homework task this week, we were asked to create a 3D model of a crate.
We then learned about some more tools that can be used in Maya, such as the edge loop tool and creating curve lines. As a result in the lesson I was able to produce a fork and a wine glass to go along with a full set that we’d have to provide for homework.
Our homework task this week was to finish the dinner set, I had to create a knife, spoon, plate and table to go along with the wine glass and fork I had made prior.